Project NN is experimental AI project which will cover Survival, Social and Battle simulation of various lifeforms. Implementation will be done in C# and XNA.
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- Autonomously characters which know their environment and can interact with each other
- Personality
- Personality attributes (traits) and opposites of:
- Roles
- Food gatherer
- Explorer
- Fighter
- ...
- Stats
- Stamina
- Perception
- Strength
- ...
- World data gathering, collection of:
- Terrain surface and anatomy
- Safe / Dangerous places
- Other families, villages and factions
- Food sources
- Enemy territories
- Houses and other structures
- Interactions
- Social
- Information exchange with others
- Relationship based acting
- Environment
- Combat
- Fighting in groups against enemy groups or single creature
- Tactical planning
- Threat prediction
- Home area guarding
- Acting affected by character personality
- Physical and Fantasy combat
- Some RPG elements
- Graphics in toon style
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